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Tag: Chiefing

4 Chiefing Traps and How to Avoid Them

by admin on Nov.25, 2009, under articles

When chiefing a village it’s easy to get carried away with the excitement of stealing a village. Often players will forget some of the most basic properties of an effective chief and fail their takeover attempt. Here are the top 4 traps and how to make sure you don’t make them.

·         Forgetting to destroy the Main Building: In order to build a residence a village must have a level 5 main building. To bring the main building to level 1 takes just under an hour on speed servers. This gives you more time to organize your troops if you are only using one chief to take over a village. Sure, you’ll have to rebuild it yourself, but at least you will have the village.

·         Using one chief for an active player: If you are going to use one chief you might as well take over the village of a player that is inactive. If you try taking over a village from a very active player with only one chief you increase the chances of your chief being killed or sniped.

·         Chiefing villages that are too far away from your cluster: Chiefing should be done out of convenience, not excitement. Don’t take over a village just because it’s available. You may end up losing it because it is too far away to protect.

·         Not having the culture points to align up for building your empire: This mistake is probably the silliest one of the bunch. Yet somehow players get excited over taking over a village and think that the CP will be ready by the time they take the village. Do your math!

And that’s it! There are probably hundreds more, but there are some of the more common ones. Make sure you plan out your chiefing so that you enjoy the process and don’t end up pulling your hair out when your chief dies.

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10 Things You Didn’t Know About Chiefing a Village in Travian

by admin on Nov.17, 2009, under articles

Ever want to know all the intricate details about something before you jump into it? Well chiefing a village in Travian sure can feel like a pretty big task considering everything that needs to be lined up for it to work properly. Here are some things you probably did not know.

·         Your chiefing attacks are more effective when they come from a village where a big party is being held.

·         If you use the 10% offensive bonus from Travian Plus loyalty goes down faster.

·         No matter how perfect your plan is, something will almost always go wrong. Have a backup plan in the residence is rebuilt or your chiefs are killed.

·         You can build 3 chiefs with a level 20 palace, destroy the palace and build it elsewhere allowing you to build the palace elsewhere and build 3 more chiefs.

·         When you take over a village, the upgrades and researches are all undone. However the buildings that you upgraded them in are all in-tact.

·         You can send 2 chiefs in one attack and get the same % decrease of loyalty as though you had sent two separate chiefs in two separate attacks.

·         Chiefs can be safely stored in a Gaul’s trap. Provided of course that the trapper itself is not demolished or the village destroyed.

·         Your friends can help you chief a village. If for example you have one chief and you want to take/conquer a village, you can have your friend use his three chiefs to lower the village’s loyalty. Then you can do the final attacks and take the village.

·         Chiefing one village with 5 chiefs may be impressive, but chiefing three villages in one day with 7 – 8 chiefs is doable and even more effective.

·         While conquering villages is a good economy-wise decision, it can also be a very effective end game solution for stealing crop boosters and starving enemy armies.

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10 Things You Didn’t Know About Chiefing a Village in Travian

by admin on Nov.16, 2009, under articles

Have you always wanted all the details before knowing something directly in it? Now, a village in Travian chiefing insurance can be a large task, given all that needs to be fed to work for it really feels. Here are some things you probably can not know.

? In chiefing attacks are most effective when coming from a town where a great feast.

? If the 10% bonus offensive use of Travian Plus loyalty is declining.

· No matter how perfect his plan is almost always go wrong. Have a backup plan in the capital will be rebuilt or its leaders have been killed.

? 3 heads, you can use a level 20 palace built to destroy the palace and build elsewhere in the palace built elsewhere and the construction of 3 heads of others.

? If you have a people, are the improvements and undo all the tests. But the buildings that are all updated in-touch.

? 2 heads, you can send in an attack and that the drop%, the same loyalty, like there are two independent heads sent in two separate attacks.

Heads · are stored securely in a case of Gaul. Of course, under the condition that the hunter is shot down or even destroyed the village.

· Your friends can help the chief of a village. If you have a boss and want to take / capture of a town, you can cut your friend using his three heads of the village of loyalty. Then you can make the last attack, and take the town.

· Chiefing village chiefs can with 5 impressive but peoples chiefing three in a day, with 7 to 8 heads is feasible and effective.

While · conquer a village that is good business-wise decision, you can also steal a very effective solution for harvesting End Game reinforcement armies and famine.

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10 Things You Didn’t Know About Chiefing a Village in Travian

by admin on Nov.15, 2009, under articles

Have you always wanted all the details before knowing something directly in it? Now, a village in Travian chiefing insurance can be a large task, given all that needs to be fed to work for it really feels. Here are some things you probably can not know.

? In chiefing attacks are most effective when coming from a town where a great feast.

? If the 10% bonus offensive use of Travian Plus loyalty is declining.

· No matter how perfect his plan is almost always go wrong. Have a backup plan in the capital will be rebuilt or its leaders have been killed.

? 3 heads, you can use a level 20 palace built to destroy the palace and build elsewhere in the palace built elsewhere and the construction of 3 heads of others.

? If you have a people, are the improvements and undo all the tests. But the buildings that are all updated in-touch.

? 2 heads, you can send in an attack and that the drop%, the same loyalty, like there are two independent heads sent in two separate attacks.

Heads · are stored securely in a case of Gaul. Of course, under the condition that the hunter is shot down or even destroyed the village.

· Your friends can help the chief of a village. If you have a boss and want to take / capture of a town, you can cut your friend using his three heads of the village of loyalty. Then you can make the last attack, and take the town.

· Chiefing village chiefs can with 5 impressive but peoples chiefing three in a day, with 7 to 8 heads is feasible and effective.

While · conquer a village that is good business-wise decision, you can also steal a very effective solution for harvesting End Game reinforcement armies and famine.

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