Tag: Traps
4 Chiefing Traps and How to Avoid Them
by admin on Nov.25, 2009, under articles
When chiefing a village it’s easy to get carried away with the excitement of stealing a village. Often players will forget some of the most basic properties of an effective chief and fail their takeover attempt. Here are the top 4 traps and how to make sure you don’t make them.
· Forgetting to destroy the Main Building: In order to build a residence a village must have a level 5 main building. To bring the main building to level 1 takes just under an hour on speed servers. This gives you more time to organize your troops if you are only using one chief to take over a village. Sure, you’ll have to rebuild it yourself, but at least you will have the village.
· Using one chief for an active player: If you are going to use one chief you might as well take over the village of a player that is inactive. If you try taking over a village from a very active player with only one chief you increase the chances of your chief being killed or sniped.
· Chiefing villages that are too far away from your cluster: Chiefing should be done out of convenience, not excitement. Don’t take over a village just because it’s available. You may end up losing it because it is too far away to protect.
· Not having the culture points to align up for building your empire: This mistake is probably the silliest one of the bunch. Yet somehow players get excited over taking over a village and think that the CP will be ready by the time they take the village. Do your math!
And that’s it! There are probably hundreds more, but there are some of the more common ones. Make sure you plan out your chiefing so that you enjoy the process and don’t end up pulling your hair out when your chief dies.
4 Farming Traps and How to Escape Them (Travian)
by admin on Nov.17, 2009, under articles
Farming in Travian can be fun; however there comes a certain point in your “farming career” where you can make some really stupid mistakes that cause you more grief than the resource that you steal do you good. What are these traps? How does one avoid them? Read on.
· My target will never grow: If the person you are raiding is active they are growing. They likely have several crannies set up and as soon as they have troops in their village they send them somewhere safe. Scout out the surrounding villages near your farm to be sure his/her troops are not getting ready for a major assault on your village.
· Raiding at the same hour every day: If you farm a player at the same time every day they will make sure they spend down or send their troops out during those times. To maintain inconsistency, raid your farms when you get up to go to the bathroom in the night. Your wife may think you’re crazy but you can assure her that you are being considerate (of your troops).
· Oasis/Reinforcements: Some farms will store their troops in your oasis. If they do so, you will be feeding them. Storing troops in a village is very obvious. However storing them in an oasis is not. Throw a quick glance at your rally point statistics so that you know what troops are in your village.
· Neglect to read a farm’s profile: When you are farming 50 or more farms every day it’s easy to forget to look at their profile page. Some farms are being protected by bigger alliances or players. You don’t want to wake up to find you had 3 villages catapulted to zero because you forgot to read a farm’s profile and scooped up 150 crop. Be aware of who you are raiding and who is messaging you.
The 4 Deadly Traps of Building Troops in Travian
by admin on Nov.15, 2009, under articles
The construction of a large army to do something very simple sounds. Simply go to their barracks and troops to keep building until you have about 50,000 and that's it. However, it seems a lot of players who fail miserably in the attempt to build a large army. Here are some of the mistakes they make and how to avoid them.
· Actualizaciones Hacer demasiado pronto: lo está haciendo bien, los primeros 5 o 6 actualizaciones de sus tropas de inmediato. But you do not want to 400 of Level 20 Lancers, while everyone else around you has thousands. Make sure enough troops to justify the upgrade.
· Forget to update (if necessary): If you have 5000 (so far) the troops, it's time to get the updates done until 20 Many players forget that at this point, even if they have brought their blacksmith / standard arsenal of up to 12 or 15
· Not focus on one city: If you're an offensive player who needs to have a great army. In Travian, you can not say build 10,000 soldiers in 10 different villages, and then combine to make a great army. Everything must be in the same town will be built.
Forget · a large headquarters building: The Travian speed server, a very useful headquarters late in the game. In the first weeks you should be aware that you need at a later date. Not interfere with his army later if the losses add up to much at first.
These stations are only a fraction of the possibilities that can go wrong when building an army. You have to plan how to build your army and how much they want to build. Without a plan that is sure to close short in the quality of troops, or harvest.