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Tag: Village

Top 5 Buildings You Should NOT Be Building in Every Village

by admin on Nov.18, 2009, under articles

The tendency for new players tends to be to build every possible building that can be set up in a village. This brings down crop and takes up valuable room for useful buildings. Here are the top 7 buildings that you do not need to build in every single village

1.       Siege Workshop: You only need to build one of these in villages that you will also be building troops in. Don’t build it in a feeder village and avoid bringing it to level 10 just so you can boost your population.

2.       Tournament Square: This playground looking infrastructure should only be build in village that have more than 10,000 troops in them. Ideally you want to have 1 – 2 of these and bring them to level 20. Don’t forget that to bring a TS to 20 you will need 3 warehouses.

3.       Hero’s mansion: If there is no oasis in the area and you don’t plan on building troops in this village, why build a hero’s mansion. There is no point.

4.       Black Smith or Armoury: You only need to build this so you can build a trade post. Once your trade post is build you can destroy it with your main building. By all means get rid of it.

5.       Treasure Chamber: If you have the extra resources then go for it. But remember that a TC takes room. On the plus side you get good culture points from it which will help your expansion.

If you optimize space you can build the buildings that may be useless, but they give you more culture points and greater flexibility in the game.

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10 Things You Didn’t Know About Chiefing a Village in Travian

by admin on Nov.17, 2009, under articles

Ever want to know all the intricate details about something before you jump into it? Well chiefing a village in Travian sure can feel like a pretty big task considering everything that needs to be lined up for it to work properly. Here are some things you probably did not know.

·         Your chiefing attacks are more effective when they come from a village where a big party is being held.

·         If you use the 10% offensive bonus from Travian Plus loyalty goes down faster.

·         No matter how perfect your plan is, something will almost always go wrong. Have a backup plan in the residence is rebuilt or your chiefs are killed.

·         You can build 3 chiefs with a level 20 palace, destroy the palace and build it elsewhere allowing you to build the palace elsewhere and build 3 more chiefs.

·         When you take over a village, the upgrades and researches are all undone. However the buildings that you upgraded them in are all in-tact.

·         You can send 2 chiefs in one attack and get the same % decrease of loyalty as though you had sent two separate chiefs in two separate attacks.

·         Chiefs can be safely stored in a Gaul’s trap. Provided of course that the trapper itself is not demolished or the village destroyed.

·         Your friends can help you chief a village. If for example you have one chief and you want to take/conquer a village, you can have your friend use his three chiefs to lower the village’s loyalty. Then you can do the final attacks and take the village.

·         Chiefing one village with 5 chiefs may be impressive, but chiefing three villages in one day with 7 – 8 chiefs is doable and even more effective.

·         While conquering villages is a good economy-wise decision, it can also be a very effective end game solution for stealing crop boosters and starving enemy armies.

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10 Things You Didn’t Know About Chiefing a Village in Travian

by admin on Nov.16, 2009, under articles

Have you always wanted all the details before knowing something directly in it? Now, a village in Travian chiefing insurance can be a large task, given all that needs to be fed to work for it really feels. Here are some things you probably can not know.

? In chiefing attacks are most effective when coming from a town where a great feast.

? If the 10% bonus offensive use of Travian Plus loyalty is declining.

· No matter how perfect his plan is almost always go wrong. Have a backup plan in the capital will be rebuilt or its leaders have been killed.

? 3 heads, you can use a level 20 palace built to destroy the palace and build elsewhere in the palace built elsewhere and the construction of 3 heads of others.

? If you have a people, are the improvements and undo all the tests. But the buildings that are all updated in-touch.

? 2 heads, you can send in an attack and that the drop%, the same loyalty, like there are two independent heads sent in two separate attacks.

Heads · are stored securely in a case of Gaul. Of course, under the condition that the hunter is shot down or even destroyed the village.

· Your friends can help the chief of a village. If you have a boss and want to take / capture of a town, you can cut your friend using his three heads of the village of loyalty. Then you can make the last attack, and take the town.

· Chiefing village chiefs can with 5 impressive but peoples chiefing three in a day, with 7 to 8 heads is feasible and effective.

While · conquer a village that is good business-wise decision, you can also steal a very effective solution for harvesting End Game reinforcement armies and famine.

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10 Things You Didn’t Know About Chiefing a Village in Travian

by admin on Nov.15, 2009, under articles

Have you always wanted all the details before knowing something directly in it? Now, a village in Travian chiefing insurance can be a large task, given all that needs to be fed to work for it really feels. Here are some things you probably can not know.

? In chiefing attacks are most effective when coming from a town where a great feast.

? If the 10% bonus offensive use of Travian Plus loyalty is declining.

· No matter how perfect his plan is almost always go wrong. Have a backup plan in the capital will be rebuilt or its leaders have been killed.

? 3 heads, you can use a level 20 palace built to destroy the palace and build elsewhere in the palace built elsewhere and the construction of 3 heads of others.

? If you have a people, are the improvements and undo all the tests. But the buildings that are all updated in-touch.

? 2 heads, you can send in an attack and that the drop%, the same loyalty, like there are two independent heads sent in two separate attacks.

Heads · are stored securely in a case of Gaul. Of course, under the condition that the hunter is shot down or even destroyed the village.

· Your friends can help the chief of a village. If you have a boss and want to take / capture of a town, you can cut your friend using his three heads of the village of loyalty. Then you can make the last attack, and take the town.

· Chiefing village chiefs can with 5 impressive but peoples chiefing three in a day, with 7 to 8 heads is feasible and effective.

While · conquer a village that is good business-wise decision, you can also steal a very effective solution for harvesting End Game reinforcement armies and famine.

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